Cyno's Role-Play: Supplements: Cyno's Fantasy: Magic Spells

Conjurer

Body Transformation - Much like the Disguise spell, this spell changes the body of the caster into the body of another person or being. Duration: 1D4 minutes per five power points used. Power: Depends on duration. Target: Caster.

Disguise - This spell allows the caster to change his/her face for a period of time. Duration: 1D4 minutes per power point used. Power: Depends on duration. Target: Caster.

Fireworks - Shoots a great big firework into the sky. Great for show and highly impressive to kids. Power: 1. Range: 50 feet.

Fluent Tougue - Once casted, the caster has the ability to communicate with another race in that race's native tougue. The caster must choose which native tougue at the time of casting and the choice cannot change until this spell is cast again. Duration: 3D10 minutes. Power: 10. Target: Caster.

Illusion - Create a opaque holographic image where the caster desire. The illusion can be based on anything that the caster imagines. Duration: 1D4 minutes per power point used. Power: Depends on duration. Range: 10 feet.

Mage Flame - A small flame floats above the caster as he moves about, illuminating the immediate area. Range: 75 feet; Duration: 1d4 hours; Power: 2.

Physical Transformation - This spell allows the caster to change into another object or form. The caster will actually change and become the object/form, therefore, taking on the physical attribute of the object. Duration: 1D4 minutes per fifteen power points used. Power: Depends on duration. Target: Caster.

Visual Transformation - This spell allows the caster to change into another or form. However, this change is only an illusion, the caster did not actually change into a different object/form. Duration: 1D4 minutes per ten power points used. Power: Depends on duration. Target: Caster.